Jenkem

Wizard son of a Nobleman

Description:

Human – Wizard / Evocation 5
Noble, Neutral Good



Armor Class: 12
Hit Points: 29
Speed: 30 ft.

STR DEX CON INT WIS CHA
8 (-1) 14 (+2) 14 (+2) 17 (+3) 18 (+4) 13 (+1)

Proficiency Bonus: +3

  • Skills:
    • History +6
    • Insight +7
    • Investigation +6
    • Persuasion +4

Senses: passive Perception 14
Languages: Draconic, Dwarvish, Elvish


Actions

Dagger
Attack Bonus Damage Range
Melee +2 1d4 -1 5 ft.
Ranged +5 1d4 +2 20/60 ft.
Quarterstaff
Attack Bonus Damage Range
Melee +2 1d6 -1 5 ft.
Crossbow, light
Attack Bonus Damage Range
Ranged +5 1d8 +2 80/320 ft.
Sling
Attack Bonus Damage Range
Ranged +5 1d4 +2 30/120 ft.

Evocation Savant: Beginning when you select this school at 2nd level, the gold and time you must spend to copy an evocation spell into your spellbook is halved.

Sculpt Spells: Beginning at 2nd level, you can create pockets of relative safety within the effects of your evocation spells. When you cast an evocation spell that affects other creatures that you can see, you can choose a number of them equal to 1 + the spell’s level. The chosen creatures automatically succeed on their saving throws against the spell, and they take no damage if they would normally take half damage on a successful save.

Spellcasting.

Jenkem is a 5th level spellcaster with spellcasting ability Intelligence.

Cantrips (at will): light, mage hand, message, ray of frost

1st level (4 slots): burning hands, comprehend languages, mage armor, magic missile, sleep

2nd level (3 slots):

3rd level (2 slots):

Bio:

Son of a Nobleman

Jenkem

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